



About Me.
I love everything visual, and especially if it moves. That's why I
keep gravitating towards making 3D models, and virtual worlds
I can explore. I currently work in research, this primarily consist
of app development.
Outside of work, I enjoy making digital and traditional art, when I'm not fixing up my apartment or '96 Audi Coupe.

Education & experience
I am and have been employed at University Colleges of Leuven Limburg since 2020, where I primarily develop XR apps (VR/AR/MR), and other simulations. Beyond that, I have taught a course called User Interfaces & User Experiences for two years.
During my internship at PXL Research, I refined my asset workflow and quickly provided an architecture and accessibility tool with the needed furniture 3D models.
At Luca, I became a Jack-of-all-trades game designer, and learned about everything you need to do to make a digital experience, from A to Z.