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Eclips was a pretty challenging project, especially because I wasn't very experienced by that time.
The concept was a VR simulation app, where players take on the role of daycare worker. There are multiple scenario's, where players encounter a stressed mother, a hypo-aroused infant in a "frozen" state and a hyper-aroused toddler who falls on the floor. All scenario's involve Trauma Informed Care, which is an approach that can help identify trauma-based communication obstacles in children and adults.
For this project, I got to try out the Unity Timeline, and was surprised by how much I could make without having to code. Next up, I experimented with physics and animating on splines. For the environment, I re-textured every asset.








